Level 1
rating: +1+x

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Threat Index: Class 1

  • Safety » 10/10-SAFE
  • Secure Level » 4/10-UNSECURE
  • Entity Density » Low Entity Count

Level 1: Interstitial Offices

Level 1 is the second level of the backrooms, consisting of looping and winding rooms and corridors of a typical American office and is a level of notability

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DESCRIPTION

The office Level 1 in its entirety consists of what seems like an office space with white Gypsum or common plaster walls with wooden supports and fiberglass behind them and diry grey carpet that covers the floor of this level reaching the further expanse of the level away from it's generation point, issue such as objects half no-clipping into the ground and getting stuck, getting no-clipped to a random level or far worse)

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a hallway of level 1

Message Thread - Discussion: White Dust Observation

⬅️Return to Index 🗨Reply to Thread

Posted by: KATHRAYDOTBAT_BGA (09/07/BY-76)

hey, im a tinnnnyyy bit concerned about the white dust that has been coating some hallways

↳ Reply #1 - Posted by: BaryyIllidge1999 (09/29/BY-76)

white..dust? god I hope it's not what I think it is
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↳ Reply #2 - Posted by: XxSilvertheKitsunexX (10/02/BY-80)

hehe white dust >:3

↳ Reply #3 - Posted by: BaryyIllidge1999 (10/03/BY-80)

Ohhhh shut up josh :/

Viewing archived thread [BGA-FORUM-A1-004]. Post submissions are closed for non-administrators.

Variations

Hallways

Hallways are common feature in this level, the colours may vary, ones that are yellow tinted are typical are seen from people entering through [[:[[A-VERSE Vignettes|Level 0]]]] or near the generated centre[[footnote]]Generated Centre are the theorised or proven point of origin where the level originally sprouted from.[[footnote]] of the level. These hallways consist of 2 person wide wall found on this level with white or yellow hallways branching like typical hallways in a office, linking to other part of the levels

Staff rooms Kitchens

Staff rooms Kitchens are how usually one finds food in level 1 and a variety of other supplies. Of course there’s the fridge where one can find almond water and a lot of other foods but do not neglect the other parts of the kitchen. If for some reason you lose the weapon that it’s supplied to you we recommend making a makeshift spear with a knife from here, tape and a broom stick. However food tends to be scarcity as

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Cubicles

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a Cubicle in level 1

The cubicles are a sub area of level 1. These don't always have a seamless entrance, its a usual sight to just see the wall of the cubicle closing off what would be a gateway to another part of the level. instead of generating normally the way these appear is more like they just burrowed their way there. Cubicles often contain computers, computers in this level are the most valuable and important resource for this level, some seem good at first glance but the majority of them do not work. We ask you to test the computer a bit before using any floppy disks, if one uses a floppy in a faulty computer you can brick the disk or corrupt the data on it. Although one can still make use of these by opening them up and seeing if there is a component that works like normal, things such as the ram being more easy to extract and processors being very hard to which usually ends up in us using these machines as bases for all the parts we have gathered. These computers are important as there use is for computers used to keep track of levels

The Parking Lot

The parking lot is the most unstable area of level 1. While in the prior one may encounter just odd architectural choices here it seems the architecture was made with the purpose of being nonsensical. For example one of our explorers once encountered a room that stretched as tall as the eye could see, the walls were made of the same material the floor was made off, in these there were still the markings of where to park cars.

Base(s):

BGA HEAD OUTPOST

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The Boss Office during it's decluttering/refitting phase into the outpost

Currently one base within this level as been recorded, due to the low security of this level, this being our own BGA Head Outpost in a special room known as The Boss' office which is additionally connected to a repeating 1400 square ft of storage closet resembling functionally and spatially a small warehouse or storage room

The Boss' Office

The Boss' office is the main room of the out post and is where our BACKDOC programmers update, patch and create the floppy disk for BACKDOS and for updating level databases across levels.

Entrances and Exits

Entrances:

  • Discovering how to Noclip and Noclip through Overflow Zone on Level 0
    • additionally nocliping through a rare office style vignette has the chance of bringing you here

Exits:

  • Finding a door with a 002 plaque on the doorm entering it will lead you to Level 2
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